Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:
Navigating on Mars can be very hard to imagine. Especially when we need to train for it. We build a VR experience with a set of driving controllers to let people practice before they get on Mars.
Rover Model adapted from Viking Lander: http://nasa3d.arc.nasa.gov/detail/viking-c
Hab Model: http://nasa3d.arc.nasa.gov/detail/nmss-hdu
Terrain 1: Bullseye Crater: http://hirise.lpl.arizona.edu/dtm/dtm.php?ID=ESP_037352_2245
Terrain 2: Ares 3 Landing Site http://hirise.lpl.arizona.edu/dtm/dtm.php?ID=ESP_041277_2115
Terrain 3: Arabia Terra http://hirise.lpl.arizona.edu/dtm/dtm.php?ID=PSP_008520_2085
Earlier attempt used MOLA data from http://ode.rsl.wustl.edu/mars/indextools.aspx
Rocks:
https://www.assetstore.unity3d.com/en/#!/content/52973
https://www.assetstore.unity3d.com/en/#!/content/19288
Skybox: https://www.assetstore.unity3d.com/en/#!/content/4183